Unreal Engine
Singular and Plural Text in Unreal C++ with FText::Format
Use the plural argument modifier in FText::Format so an Unreal ability tooltip reads 1 second and 5 seconds correctly in every language.
4 min readbeginner
Notes from game development
Notes on gameplay architecture, animation, tooling, and other things I come across while making games.
Use the plural argument modifier in FText::Format so an Unreal ability tooltip reads 1 second and 5 seconds correctly in every language.
Build readable, localization-ready UI text in Unreal Engine C++ with FFormatNamedArguments and FText::Format.
Learn how to use C++ Animation Notifies to trigger gameplay events directly from animation timelines with precise synchronization.